What if pixels were hexagonal rather than square?

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Hexagonal packing is a more "natural" packing pattern than square packing. Are there any reasons beyond the obvious that modern display screens use the latter?

For example, the rasterization of a horizontal or vertical line on a square-packed display is trivial, but on a hexagonally-packed display, the rasterization of at least one of them is not. But what about an arbitrary line? My intuition tells me that an arbitrary line would have a "better" rasterization on a hexagonally-packed display. Would this carry over to an arbitrary image? Would photos look better with hexagonal pixels than they would with square ones?

submitted by sillybear25 to askscience
[link] [113 comments]

What if pixels were hexagonal rather than square?

Published at

Hexagonal packing is a more "natural" packing pattern than square packing. Are there any reasons beyond the obvious that modern display screens use the latter?

For example, the rasterization of a horizontal or vertical line on a square-packed display is trivial, but on a hexagonally-packed display, the rasterization of at least one of them is not. But what about an arbitrary line? My intuition tells me that an arbitrary line would have a "better" rasterization on a hexagonally-packed display. Would this carry over to an arbitrary image? Would photos look better with hexagonal pixels than they would with square ones?

submitted by sillybear25 to askscience
[link] [113 comments]

Hi reddit :)

EDIT: Sorry, some links to my stuff for people who don't know me:

My website and blog!

VVVVVV

Don't Look Back

Super Hexagon

Proof: http://i.imgur.com/zp3NO.jpg

[EDIT 2]: Ok, Have answered quite a lot of questions now, and this seems to be dying down so I'll call it a day. Thanks very much everyone, this was fun!

submitted by allnewecho to IAmA
[link] [434 comments]

Hi reddit :)

EDIT: Sorry, some links to my stuff for people who don't know me:

My website and blog!

VVVVVV

Don't Look Back

Super Hexagon

Proof: http://i.imgur.com/zp3NO.jpg

[EDIT 2]: Ok, Have answered quite a lot of questions now, and this seems to be dying down so I'll call it a day. Thanks very much everyone, this was fun!

submitted by allnewecho to IAmA
[link] [431 comments]

Hexic! (http://zone.msn.com/en/hexic/)

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Hexic is a 2003 tile-matching puzzle video game developed by Carbonated Games for various platforms. In Hexic, the player tries to rotate hexagonal tiles to create certain patterns. The game is available on Windows, Xbox 360, Windows Phone, and the web. The game was designed by Alexey Pajitnov, best known as the creator of Tetris. The name is a pun on the word "hectic" and "hexagons". [link]

Quilting

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Crochet

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